Open Brainstorms
What do you think would encourage people to take a walk?
We are working on a user-centered design of an object, interface, service or system that would encourage people to take a walk. The design will be usable, fun to use, learnable, interactive, digital and environmentally conscious. We would be happy to listen to your ideas!
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Brainstorm Info
| Creator: | malimax |
|---|---|
| Created: | over 3 years ago |
| Activity: | 2 months ago |
| Users: | 13 |
| Ideas: | 21 |
21.
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20.
needing to go to the loo
19.
kick in the ass!!
18.
warning that lack of exercise leads to diseases
17.
a device that can measure # of steps, calories burned... can wirelessly sync to a Facebook game.. leaderboard among friends, title/rank/trophy to show off, points to exchange for some discounts in related stores
16.
a device that can measure # of steps, calories burned.. can wirelessly sync to PC, netbook, mobile phone to show statistics, graphs etc..
15.
a sunny day !
14.
A USB device that calibrates steps, also measure the calories burned, speed, time and all the things that other devices do but also having a web service where I can create my avatar (Like the Wii) and using the statistics recorded in the device present them in a very funny way, for instance, instead of showing calories, measure it with pizzas or burgers like: "You burned 167 burgers in two weeks, congrats!" and display a pile of burgers. This will encourage kids too.
13.
think an incidence which happened to you and disappoints you and make you feel cry. then you will run for it
12.
what i feel is person inner conscious to become something in life.to take his own stand.his desperation to fulfill his real dreams in his life.and do also considering his family expectations.
11.
how about walking for a date.
10.
A curious and new design of an object to walk in or with would be enough to get me to walk.
9.
Setting and achieving goals for certain distances to walk.
8.
Goals...I want to walk more steps then before.
7.
Incorporating a charity event (like the Breast Cancer Walk) to get large amounts of people mobilized to walk.
6.
The social motivations of walking...it is more fun to do with others.
5.
Being challenged to walk for my health
4.
Walking brings more power in a game. Would probably need some sort of a combination of a pace counter and GPS measuring the speed of moving from place to another.
3.
Walking generates art as someone of you suggested. E.g. showing currently invisible paths people use when crossing through a square.
2.
Digital portable widgets that would enable learning of a foreign language or a new theme while taking a walk by processing the visual surroundings of a walker and communicating back to a walker in a foreign language or regarding the chosen theme.
1.
Vibrating shoes that would enable sensoric navigation and would clean-up the air.
